

- TEAMCITY BUILD AGENT HOW TO
- TEAMCITY BUILD AGENT ANDROID
- TEAMCITY BUILD AGENT CODE
- TEAMCITY BUILD AGENT WINDOWS
zip) - new plugin (with teamcity-plugin.xml) - tool plugin (with TeamCity build agent supports 3 type plugins: - old plugin type (with plugin Below you'll find only description of agent-side plugins. Server-side plugin package may contain agent plugin(s).
TEAMCITY BUILD AGENT HOW TO
There you'll find information on how to prepare server-side plugin for TeamCity.

To start, have a look at plugin development page in In this post I'll describe how to pack build agent plugins for TeamCity 6.5 If you’ve tried the new runner, please let us know about your experience and expectations. In the final part of this series, we will show how we pack, aggregate, and deploy our multi-platform app. NET runner is now more transparent than ever. As you can see, building projects with our. That concludes the second part of our series.
TEAMCITY BUILD AGENT ANDROID
However, we use SignAndroidPackage instead of the Publish target because we need to publish a signed Android package. This config has only one step, and it is similar to the one on Windows.
TEAMCITY BUILD AGENT WINDOWS
Like the Windows configuration, it uses MSBuild from Visual Studio 2019 installed on agent A:

The " Build Android App" configuration builds the Clock app for the Android platform. These directories then appear in the build results as the build artifacts.

The results are published into two different directories that are specified in the system parameters: PublishDir (for Clock.Desktop) and AppxPackageDir (for ). It runs MSBuild from Visual Studio 2019, which is installed on agent A, and consequently executes the required targets for two subprojects: The "Build Windows desktop" configuration has only one step: Our project can also build a desktop version of the app for Windows. Now it is easily done with the help of the outputDir property. We could have merged the two steps into one by declaring both subprojects in projects, but that would make it difficult to set apart binary files for the two apps. In the DSL, these configs are inherited from the BuildConsoleAndWebBase class, which is inherited from BuildBase – the base class for all building configurations. It uses a different project path and output directory.Īfter completing the two steps of each configuration, TeamCity publishes two resulting apps as build artifacts under the specified output directory. The second step builds and publishes the web version of the app. On Windows, this step has different values for the Runtime ( win-圆4) and Output directory fields ( bin/Clock.Console/win-圆4). It builds and publishes the console Clock app into a single executable under the bin/Clock.Console/linux-圆4 directory. NET 5.0 applications as well, so we can build and publish them using a single. Each configuration comprises two steps, one for each version of the app.Ĭlock.Console and Clock.Web are. Building console and web appsĪs is clear from their names, the "Build console and web for win-圆4" and "Build console and web for linux-圆4" configurations are responsible for building two versions of the app from two source subprojects: Clock.Console and Clock.Web. In the DSL, you can find both Linux and Windows test configurations under a common parent, TestBase. It is automatically installed from the package as an agent tool.
TEAMCITY BUILD AGENT CODE
To collect and analyze code coverage statistics, we’ve selected JetBrains dotCover. NET 5.0 application, so we can simply use the test command to run the tests. In the Windows configuration, the step looks similar but doesn’t use Docker. For example, in a Linux configuration, this step looks like this:įor Linux, the app’s libraries are tested inside the. These build configs, "Test on Windows" and "Test on Linux", test the app’s basic logic and collect code coverage statistics on Windows (agent A) and in a Linux Docker container. To run all build configurations, we use the following agents:Īs described in Part 1, the demo project contains two build configurations that provide cross-platform testing of our app. You can sign in as a guest and explore the build results. This project has already been built on the demo TeamCity server. In Part 2, we will dig deeper into the demo project and explore its Test and Build configurations. NET runner, that covers most of the core integration functionality, and introduces a demo project. In this blog series, we talk about the new approach we use to integrate TeamCity with.
